Game Dev India Updated May 2, 2026 · 6 min read

How to Evaluate a Game Development Company | Checklist

By L K Monu Borkala · April 5, 2026

How to Evaluate a Game Development Company: A Practical Checklist for 2026

Game Dev India · By L K Monu Borkala · April 2026 · 11 min read

QUICK ANSWER

How do I evaluate a game development company before hiring them?

The seven-point framework: (1) Verify shipped titles on live app stores — not portfolio screenshots. (2) Cross-check team size on LinkedIn vs claimed headcount. (3) Ask for a paid discovery phase before committing to a full engagement. (4) Assess communication quality during the pitch — it predicts development communication. (5) Review post-launch support capability. (6) Check IP ownership clauses. (7) Call references and ask the questions that matter.

Why Most Studio Evaluations Go Wrong

The most common mistake when evaluating game development studios is confusing sales capability with development capability. Studios invest significant resources in their websites, pitch decks, and proposal quality. These materials are produced by their best communicators, not their average developers. A compelling proposal tells you the studio has good sales and marketing — it tells you almost nothing about how they'll perform when a complex technical problem arises at month four of a development engagement.

The evaluation framework below is designed to look past the pitch and assess what actually determines project success.

The Seven-Point Evaluation Framework

1. Verify Shipped Titles — Not Portfolio Assets

Ask for links to games the studio claims to have shipped that are currently live on the App Store or Google Play. Download and play them. Check the ratings, the number of reviews, the last update date. A studio that ships games and maintains them is demonstrating operational capability that case studies and concept art cannot replicate.

What a good answer looks like: Links to 3–5 live games with 4.0+ ratings and recent update history.

Concern: Portfolio pages showing beautiful art for 'games in development' with no live titles.

2. Cross-Check Team Size

Indian studios frequently overstate their team size. A studio claiming 150 employees should show approximately 120–170 LinkedIn profiles with the company listed as current employer. If the LinkedIn count is significantly lower, ask directly: how many of those employees are full-time vs contractor? This isn't dishonest per se, but you need to understand the real staffing model.

How to check: Search the company on LinkedIn. Click 'People' tab. Count current employees. Compare to claimed size.

3. Run a Paid Discovery Phase

Before committing to a 6-month, ₹50+ lakh engagement, invest ₹1–3 lakhs in a 2–4 week discovery phase. The deliverables: Game Design Document, Technical Architecture Document, and a prototype or proof-of-concept. This tells you more about the studio's competence, communication style, and work quality than any pitch. A studio that refuses to do a paid discovery is signalling something.

4. Evaluate Communication, Not Just Technical Claims

The most common complaint from international clients about Indian studios isn't about code quality — it's about communication failures. Silent studios that don't surface problems until they're expensive to fix. Missing milestone updates. Building what was asked instead of what was needed when the two diverged.

During the discovery phase, monitor: Do they send structured weekly updates? Do meeting notes get documented? Do they push back when requirements are unclear? A studio that asks hard questions early will save you money later.

5. Verify Post-Launch Capability

If your game is going to be a live service — and most successful mobile games are — the studio's LiveOps capability matters as much as their development capability. Ask: Have they run live games for more than 12 months? Can they handle seasonal events, content updates, and server scaling? What does their on-call support model look like after launch?

6. Check IP Ownership Clauses Before Signing

India has had documented cases of studios reusing assets or code from client projects in subsequent work. Your contract should explicitly state: all source code, art assets, and game-specific data are owned by the client upon final payment. Non-reuse for 3+ years. Access to source repository throughout development (not just at delivery). Have an Indian lawyer review the IP clauses — not just the standard template the studio provides.

7. Call the References — and Ask the Right Questions

Ask for 2–3 references who have shipped projects with the studio. Then call them. The questions that matter: Did the studio hit the timeline? How did they handle scope changes? Were there surprise costs? Would you sign with them again for the next project? A studio that provides generic testimonials but no callable references should be treated with caution.

Red Flags Checklist

Red Flag

What It Often Means

How to Investigate

No live shipped titles

Development-only, no production management experience

Ask for App Store links, download and check

'We can build anything'

Mediocre at everything; no genuine specialisation

Ask for 3 projects in your specific genre/platform

Suspiciously low quote

Underscoped or understaffed; change orders will follow

Get itemised quotes from 3+ studios and compare

Refuses paid discovery

Doesn't want scrutiny of actual work quality

Non-negotiable: move to next studio

No process documentation

No structured development methodology

Ask for sample sprint plan and milestone document

Vague IP clause

Risk of asset reuse

Get Indian lawyer to review before signing

Reference list is testimonials only

Can't or won't provide callable references

Walk away from large engagements without real references

The 30-Day Trial Alternative

For studios you're seriously considering, a 30-day paid trial engagement is more effective than the discovery phase model for some project types. Pay the studio for one month of work on a well-defined deliverable (a specific game mechanic prototype, a level design for one environment, a UI implementation). The output tells you more about their quality, communication, and delivery reliability than any proposal.

Frequently Asked Questions

How do I know if a game development company is legitimate?

Verify: MCA (Ministry of Corporate Affairs) company registration on mca.gov.in. LinkedIn company presence with real employee profiles. Callable client references. At least one live game you can download and play. Legitimate studios welcome this scrutiny; studios that deflect or obfuscate on these basic checks are signalling problems.

What should I include in a game development contract with an Indian studio?

Essential clauses: IP ownership (all assets and code transfer to client on final payment), milestone-linked payment schedule (not front-loaded), source code access throughout development (not just at completion), confidentiality and NDA provisions, dispute resolution mechanism (specify Indian arbitration or the jurisdiction), and specific deliverables with acceptance criteria for each milestone. Have an Indian commercial lawyer review the final contract.

How long does game development take in India?

Hyper-casual mobile: 4–8 weeks. Casual mobile game: 2–4 months. Mid-core mobile: 4–8 months. Real-time multiplayer mobile: 8–14 months. PC/console indie: 12–24 months. These estimates assume complete Game Design Document at project start, experienced team, and stable requirements. Changing requirements mid-development adds 40–60% to timelines on average.

What is the biggest mistake companies make when hiring Indian game development studios?

Choosing based on price alone. The cheapest Indian studio quote is almost never the cheapest final cost — underscoped quotes lead to change orders that push the actual cost above better-scoped competitors. The second most common mistake: skipping the discovery phase. Paying ₹1–2 lakhs to properly assess a studio before committing ₹50 lakhs saves both parties significant time and stress.